beteve_case_EN

betevé, Barcelona's public broadcaster, uses gamification as a growth and engagement lever. By integrating interactive content and game mechanics in its marketing strategy, betevé managed to:

  • Launch targeted marketing campaigns for its different audiences;
  • Collect first-party and qualitative data;
  • Identify non-engaged visitors and build strategies to get closer to them;
  • Increase page views, time spent on the website and website traffic;
  • Go viral with its content.

Discover how betevé uses gamification to get closer to its audience.

Download the case study →